They are my old notes saved in my mailbox
2種類のタイミングを使いこなす。スムーズなタイミングと、
スナッピーなタイミング。感情によってこのふたつを使いこなす。
ブロッキングして、それをプレイブラストして、それを見ながらまた新しいシーンでブロッキングして進める。
animation and jazz
subtle performance
pick what we want in animation
performance
最初からリニアとかでやって、アニメーションで動かしながらポーズも作っていく。
ポーズを見たら、そのキャラクターがどう動くのかが見えてくる。
なるほどねー。今まではタイミング至上主義だったけど、いいポーズっていうのは、本当に前後にフリップするだけで動きが見える。動きが見えるし、ポーズいっこ見てもそのキャラクタがどういう事を考えてるのか分かる。
絵を描くときに一部の箇所(腕だけなど)じゃなく全体を見る。
全体のバランスが合えば、いい。アイスクリームをなめまわすように描く。
Give it some thought. Here are some exercise ideas you can try if you really want to improve those basic skills:
Bounce a ball up and down. Don't worry about moving it across the screen, or rotating it naturally, or interacting with obstacles. Just try a simple up-and-down bounce. It's more complicated than you might think. (see tip #3 in this article for more detail on a bouncing ball) Buy a magazine. Any magazine. On almost every page you'll find a photograph of a person in a pose, whether it's an advertisement or related to the magazine's featured articles. Pick one and pose your character to match that photograph as closely as possible. Really look at all of the nuances--from the spine to the hips, to the tips of the fingers--that create that pose. Stand your character naturally in one place, resting its weight on its left leg. Then animate the character shifting its weight to the right leg while standing in the same spot. Do the same exercise as above, only this time have the character's feet shift a little as well. Try one of these exercises. Do it once. Then do it again, then do it again. Get feedback from your friends, colleagues, family members, or the 11 Second Club community in the Personal Work forum. You'll find that once you come back to the competition, you'll be that much further ahead than everyone else who is still struggling to master the basic skills.
板か何かで足を隠してアニメーションする。
腰の動きで歩いてるように見せることが大切☆
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